|Residence||Donkey Kong Island|
|Enemies||King K. Rool
|Games||Donkey Kong 64
Troff and Scoff
On each of the first seven levels of the game, there are various locations that a special gate with pictures of Troff and Scoff on it appears. A Kong can enter this gate at any point; within, they will find a room with a large door and a number on it in the background, with Troff and Scoff on platforms on either side of the door. This area also features a Tag Barrel, and a platform on the other end of the room with pads with each of the five Kongs' faces on them; stepping onto them will show how many bananas they have given.
The point of this area is to access each area's Boss Key; the boss's arena is on the other side of the door. To open the door, the Kongs must provide the number of bananas specified on the door by standing on the banana pad in the area; doing so will feed as many bananas as possible within the Kongs' possession to Scoff. When the Kong runs out of bananas or the number on the door reaches 0 and vanishes, Scoff will belch and slam down on his platform, which will elevate Troff and his platform. If the number reaches 0, Troff will turn the key to the door, at which point the door will flash through the five Kongs' faces before stopping on one. The door will then open, at which point the torches in the room will go out and magic sparkles will appear and circle around; at this point, the chosen Kong may enter the boss's arena. If any Kong apart from the one whose face is on the door approaches it, the door will shut. After the Kongs defeat the Boss and claim their key, Troff and Scoff's portals will vanish from the level, never to come back.
On each of the seven levels, the number of needed bananas will increase, and the Kong to fight the battle will change.
Crystal Caves – 350 Bananas, Donkey Kong
Creepy Castle – 400 Bananas, Lanky Kong
At the end of the game, after the Kongs defeat K. Rool, both Troff and Scoff join the Kongs' celebration at DK's house.