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ExitIsNearSign Spooky Woods ExitSign
Dk-jungle-climber-20070629073328569 thumb ign
World(s) Ghost Island
Type
Music Theme(s)



Enemies Encountered Klobbers, Flip-Flaps, Ghosts, Kritters
Game(s) DK: Jungle Climber
First Appearance DK: Jungle Climber (2007)
Latest Appearance DK: Jungle Climber (2007)
Adjacent Stage(s) << DK: Jungle Climber >>

Spooky Woods is the first stage of the world Ghost Island, as well as the 13th stage overall in the game DK: Jungle Climber. It is preceded by Little Lost Island and preceded by Veggie Patch.

Overview[]

Being the first stage to use a map, the stage utilizes it to show where platforms; are at the bottom of the screen, as they are invisible at the top of it. However, Diddy Kong is using it so Donkey Kong cannot throw him, though this is not used throughout the stage however, as the fog subsides after the second section. It is also the only stage in the game to feature Klobbers and Ghosts as enemies.

Walkthrough[]

The stage starts off with Cranky Kong waiting for Donkey Kong, where he tells him about how he cannot see anything but he then clarifies it is possible to see with the map, which shows climbable platforms while also showing collectables. The fog elements are more prominent in the second section, with there also being Klobbers to avoid. The fog is gone in the third section, but it has some Flip-Flaps, Ghosts, moving climbable platforms and pegs, along with Cranky Kong appearing again to tell Donkey Kong how to deal with the Ghosts. The fourth section has climbable platforms that shrink and grow from the cranking of levers (along with moving up and down) ,which the Kritters in the section utilize. The fifth section has a large gap which must be proceeded over while via climbable platforms and avoiding more Flip-Flaps. The sixth section has more Ghosts, pegs, and climbing platforms, with the pegs falling after the have been grabbed. There are also cranks that move when Donkey Kong moves them. The seventh section has rocks to throw, along with more climbable platforms.

Enemies[]

Collectables[]

Banana Coins[]

  1. Near the top of the first section; to the left. Grab onto the climbable platforms and touch the Banana Coin to collect it.
  2. Near the beginning of the second section; near the bottom. Grab onto the climbable platforms and jump into the Banana Coin to get it.
  3. Near the top of the third section. Grab onto a peg to get the Banana Coin,
  4. At the top of the Bonus Stage. Use the flying ability in conjunction with the Barrel Cannons to get the Banana Coin.
  5. Below the end of the fifth section. Use the climbable platforms to jump off and get the Banana Coin.

K-O-N-G Letters[]

  • K: Near the beginning of the first section; to the left. The right wall of the area it is “enclosed” does not have collision, so get into the area and walk into the K to get it.
  • O: Near the beginning of the third section; on the left. Jump on the moving climbable platforms and jump to the left to get it.
  • N: Near the top of the third section; to the right. Use the pegs to grab onto a peg next to the N to get it.
  • G: Near the beginning of the sixth section; to the left. Use the climbable platforms to jump into it.

Bonus Stage[]

  • At the top of the third stage; to the left.

DK Coin[]

  • At the top of the seventh section. Throw a rock at the ? Barrel to make more climbable platforms appear and jump to and from each one to get the DK Coin.

Oil Barrel[]

  • Near the end of the fourth section; to the left. Use the crank to to the left of it to make some climbable platforms go down and slam through some barrels to get the Oil Barrel.

Gallery[]

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