Donkey Kong Wiki
DKCR Pogobot 2
Pogobot as seen in the game Donkey Kong Country Returns for Wii.
Homeland Donkey Kong Island
Residence(s) Factory world levels
Origin of Species Robot

Powers/Abilities Jumping forward at low and high heights at regular intervals,
Generating electricity through its body,
Immunity against all physical attacks by enemies
Affiliations Buckbomb,
Enemies Kong Family,
Donkey Kong,
Diddy Kong
Game(s) Donkey Kong Country Returns,
Donkey Kong Country Returns 3D
First Game Donkey Kong Country Returns (2010)

Latest Game Donkey Kong Country Returns 3D (2013)

Pogobots are robots enemies found in the games Donkey Kong Country Returns and Donkey Kong Country Returns 3D. They bounce forward constantly, and the electricity running through their bodies harms the Kongs upon contact.


Pogobots only appear in the Factory world levels of the Donkey Kong Island. They hop along patrolling over platforms and alternating between low and high jumps at regular intervals. Upon reaching a wall or physical barrier, they will stop, turn around and hop in the other direction. Pogobots are also capable of jump up and down certain elevated platforms, making it more stressful for the player to avoid them. Direct contact with these enemies must be avoided by Donkey and Diddy Kong at all costs because they generate electricity, making Pogobots invincible against all physical attacks by the primates. It includes the ground-pound move and peanuts shot by Diddy's Peanut Popguns. If the player uses good timing, it is possible to the heroes to move past Pogobots by ducking on the ground, walking, running or rolling under them as they jump over the Kongs, being easier to accomplish that during their high jumps. Pogobots can only be defeated by the primates throwing single barrels at them.

Physical Appearance[]

Pogobots have a long metal rod with a light blue head emitting blue colored electricity. They resemble a jackhammer or a pneumatic drill. They also have a large screw and a round meter on their bodies that are in different sizes, which both of them resemble eyes. Not to mention, in both games, they have three antenna-like structures pointing upwards and sideways that they are more evident when Pogobots become electrocuted.