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ExitIsNearSign Murky Mill ExitSign
MurkyMill
World(s) Lake Orangatanga
Type Mill
Music Theme(s) Mill Fever
Animal Buddies Ellie


Enemies Encountered Sneeks, Re-Koils, Buzzes, Koin
Game(s) Donkey Kong Country 3: Dixie Kong's Double Trouble!


Murky Mill is the fifth stage of the world Lake Orangatanga from Donkey Kong Country 3: Dixie Kong's Double Trouble!. It is preceded by Skidda's Row and followed by Belcha's Barn. It revolves around the concept of Ellie being afraid of Sneeks.

Layout[]

At the start of the stage, Dixie and Kiddy Kong must jump on a platform. Once the platform reaches to the top, the Kongs must jump into the Ellie Barrel. Afterwards Ellie has to go to the next ledge of the stage, passing by some Sneeks. Afterwards, Ellie must throw a barrel at the Sneek underneath the lights to advance, due to her fear of mice. Next, Ellie must jump onto the next platform and advance to the Star Barrel. Afterwards, Ellie must advance through the stage, reaching a section of the level where several Sneeks crawl around, scaring Ellie upon sight. Lastly, Ellie needs to advance until reaching the No Animal Sign.

Bonus Features[]

Bonus Stages[]

  • Near the beginning of the stage, Ellie will see a Buzz blocking a trapdoor. Ellie has to pass the Buzz, get a Steel Keg and throw a barrel at the Buzz blocking the trapdoor.
  • At the bottom of a platform, Ellie should go left and sight two Buzzes and a Steel Keg. Next, Ellie has to throw the barrel at the Buzz, revealing a Bonus stage.

Warp Barrel[]

After Dixie Kong and Kiddy Kong reach the top of the first elevator, Kiddy must throw Dixie to the top right to find the Warp Barrel.

External links[]

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