Donkey Kong Wiki
Mega Amp
Mega Amp
The "finished" Mega Amp as seen in the stage King Kruizer IV of the game DK: Jungle Climber for DS.
Alias(es) Mega AMP
Residence(s) Ghost Island stage Panic Factory,
High High Island stage King Kruizer IV
Species Robot Kremling

Affiliates Kremling Krew,
King K. Rool
Enemies Kong Family,
Donkey Kong,
Diddy Kong
Game(s) DK: Jungle Climber
First Appearance DK: Jungle Climber (2007)
Latest Appearance DK: Jungle Climber (2007)

The Mega Amp is an enormous robot, which the design is based upon a Kremling, serving as the third and fifth bosses, respectively, in the game DK: Jungle Climber. The Mega Amp was constructed by King K. Rool and his minions.


In DK: Jungle Climber, the Mega Amp appears as the boss of the third island, Ghost Island, in the Panic Factory; before King K. Rool has one of his Kritter henchmen, empowered by a Crystal Banana, enter the cockpit of the Mega Amp, he mentions that the robot was only partially finished and was not yet fully constructed.

In order to damage the Mega Amp, Donkey Kong, while avoiding energy balls and bombs shot by the Mega Amps, would need to shatter a crystal in its chest using a lever and unscrew a metal plate on it, doing this would expose two red buttons that would need to smashed; after these two buttons were smashed, the Mega Amp would go out of control and it's Kritter pilot would leave the cockpit of the Mega Amp and begin attacking by throwing bombs. Hitting the Kritter pilot would defeat and destroy the Mega Amp.

Later in the game, on the King Kruiser IV, the Mega Amp is fought again, but this time, it is improved in many ways, such as shooting mines instead of bombs, has a new built-in drill and even a new switch. Though powerful, the giant robot was ultimately destroyed for the last time.