The Mega AMP as seen in DK: Jungle Climber.
|Game(s)||DK: Jungle Climber
In DK: Jungle Climber, the Mega AMP appears as the boss of the third island, Ghost Island, in the Panic Factory; before King K. Rool has one of his Kritter henchmen, empowered by a Crystal Banana, enter the cockpit of the Mega AMP, he mentions that the robot was only partially finished and was not yet fully constructed.
In order to damage the Mega AMP, Donkey Kong, while avoiding energy balls and bombs shot by the Mega AMPs, would need to shatter a crystal in its chest using a lever and unscrew a metal plate on it, doing this would expose two red buttons that would need to smashed; after these two buttons were smashed, the Mega AMP would go out of control and it's Kritter pilot would leave the cockpit of the Mega AMP and begin attacking by throwing bombs. Hitting the Kritter pilot would defeat and destroy the Mega AMP.
Later in the game, on the King Kruiser IV, the Mega AMP is fought again, but this time, it is improved in many ways, such as shooting mines instead of bombs, has a new built-in drill and even a new switch. Though powerful, the giant robot was ultimately destroyed for the last time.
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