Donkey Kong Wiki
Mario vs. Donkey Kong: Minis March Again!
Logo MariovsDK
North American logo of Mario vs. Donkey Kong: Minis March Again! for DSi.
Developer(s) Nintendo Software Technology[1]
Publisher(s) Nintendo
Main Development Staff {{{devteam}}}
Platform(s) Nintendo DSi
Release Date(s) USA June 8, 2009
Europe August 21, 2009
Australia August 21, 2009
Japan October 7, 2009
Genre(s) Platformer, Puzzle
Ratings ESRB: ESRB E Everyone
Mode(s) Single player
Media(s) Downloadable Media (DSi Shop)
Input(s) DS Buttons

Mario vs. Donkey Kong: Minis March Again! is a puzzle/platformer game developed by Nintendo and released on June 8, 2009 for the Nintendo DSi. It was a DSiWare title available only on the DSi Shop via download.

It is the third game in the Mario vs. Donkey Kong series. The game is a sequel to Mario vs. Donkey Kong and Mario vs. Donkey Kong 2: March of the Minis, and it is followed by the games Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Donkey Kong: Minis on the Move, Mario vs. Donkey Kong: Tipping Stars and Mini Mario & Friends: Amiibo Challenge.

DSi Shop Description[]

North America[]

Thanks to the runaway success of Super Mini Mario World, Mario and Pauline have expanded their toy-filled theme park and invited everyone to the opening celebration. Everyone, that is, except Donkey Kong, who was too late to get in! Donkey Kong decides to crash the party and kidnaps Pauline along the way! Can Mario and his Mini Marios rescue Pauline from Donkey Kong’s clutches yet again?

In addition, make sure to explore the Construction Zone, where you’ll find all the tools needed to make your own original levels. You can then share your masterpieces or download levels created by others via Nintendo Wi-Fi Connection and broadband Internet access, or via local wireless.


The re-opening of Mario’s theme park, Super Mini Mario World, was going so well... until Donkey Kong burst in and kidnapped the hapless Pauline once again! So it’s up to you and the Mini Marios – tiny mechanical Mario toys – to rescue Pauline from that crazed ape’s clutches.

Instead of controlling the Mini Marios directly, you use the stylus to manipulate objects in each trap-laden level, and lead the fragile toys safely to the exit. Once you clear all eight levels on a floor, you’ll get a chance to pummel Donkey Kong with your Mini Mario-launching cannon!

Another feature is the Construction Zone, which allows you to create your own original levels, play levels that you or others have made, and share or download levels via Nintendo Wi-Fi Connection or local wireless communications.