Donkey Kong Wiki
Donkey Kong Wiki
Krow's artwork from the game Donkey Kong Country 2: Diddy's Kong Quest for SNES.
Alias(es) Kreepy Krow (in DKC 2)
World(s) Gangplank Galleon,
Gloomy Gulch (in DKL 2)
Residence(s) Krow's Nest,
Kreepy Krow (in DKL 2)
Family Mini-Neckies (minions)
Species Necky

Affiliation(s) Kremling Krew,
Kaptain K. Rool,
Powers/Abilities Carrying and dropping eggs,
Flying over and diving into the ground level,
Ramming against the mast (in DKC 2),
Summoning Mini-Neckies (in DKL 2)
Enemies Kong Family,
Diddy Kong,
Dixie Kong
Game(s) Donkey Kong Country 2: Diddy's Kong Quest,
Donkey Kong Land 2
First Appearance Donkey Kong Country 2: Diddy's Kong Quest (for SNES) (1995)
Latest Appearance Donkey Kong Country 2 (for GBA) (2004)

Krow (ボス ゾッキー, Boss Zocky in Japanese[1]) is the boss of the Gangplank Galleon world of Crocodile Isle, as well as the first boss in the games Donkey Kong Country 2 and Donkey Kong Land 2. He is also the boss of the Gloomy Gulch world, as well as the fourth boss in Donkey Kong Land 2. Krow is a giant Necky whose attack patterns differ from the regular Mini-Neckies. Krow is quite a unique boss in the fact that he is not fought only once in both games. However, only in Donkey Kong Country 2, an undead version is fought later in the game known as Kreepy Krow.


Donkey Kong Country 2

Krow can be found at the end of the Gangplank Galleon, residing in the crow's nest[2] of the ship. When the Kongs enter the nest, Krow will screech. In the first phase, he will fly up to his nest, catch and drop an egg, without aiming it towards the Kongs, at the edge of the screen. The egg will bounce four times and then stop. The heroes must avoid the bouncing egg. Diddy and Dixie Kong can stop the egg early by jumping on it. Some time after dropping the egg, Krow will quickly dive towards the ground level. It is possible to avoid the dive attack by crouching on the ground in the SNES version, and staying in the edges of the arena in the GBA version. The Kongs must then pick the egg up quickly and throw it at the boss. If the heroes take too long to pick the egg, it will crack and break into pieces. Krow will keep repeating the same attack pattern. After Krow receiving a second hit, the second phase of the battle will start.

In the final phase, Krow will get desperate and ram himself into the mast holding the nest. The entire stage will shake, the boss will fly around dizzy, and eggs will rain down from the nest over the heroes. The player must avoid the eggs, and wait for a random egg to bounce and land on the ground. While still avoiding the falling eggs, the player must pick up the egg carefully and throw it at the boss. If the Kongs take too long, Krow will eventually dive into the ground level. After receiving the third hit, the bird will repeat the previous attack pattern. Krow is defeated after receiving a total of four hits.

Donkey Kong Land 2

Krow's Nest stage

Krow's attack patterns are similar to the ones in Donkey Kong Country 2. In the Gangplank Galleon boss stage Krow's Nest, during the first phase, the boss will fly above the screen and reappear carrying an egg. Krow will dive into the ground level trying to hit the Kongs while still carrying the egg. The player must quickly jump over the boss. The bird will drop the egg next to the opposite side of the screen, and it will bounce four times until land on the ground. The player can stop the egg early by jumping on it. The primates must pick the egg up and throw it at Krow. The boss will repeat the same pattern. After Krow being hit twice, the second phase will start.

Krow will fly back and forward above the main character while four eggs drop down from the top of the screen over the Kongs. The fourth egg will land on the ground, and the player must pick it up and throw it at the boss. Krow will be defeated after receiving a total of four hits.

Kreepy Krow stage

In the Gloomy Gulch boss stage Kreepy Krow, during the first phase, Krow will summon four Mini-Neckies to attack the heroes. The player can defeat or avoid the enemies. During the attack of the last Mini-Necky, an egg will land on the ground. The player must pick the egg up and throw it at the boss, before Krow dives into ground level trying to harm the primates. After receiving two hits, Krow will run away and two hooks will appear above the Kongs, allowing them to climb up. The player must climb up some ropes, while avoiding dropping eggs, until they reach a barrel cannon at the top. The barrel will shoot the primates on the next area, starting the second phase of the battle.

Here, Krow will again summon four Mini-Neckies to attack. At the last enemy's attack, an egg will drop from the top, and it will bounce a few times until land on the ground. The player can jump on it to make the egg to land early. The Kongs must pick the egg up and throw it at Krow to harm him, before the boss dives into the ground level. After receiving a total of four hits, Krow will be defeated again.





Donkey Kong Country 2

SNES version
GBA version

Donkey Kong Land 2


See Also


  • In the beta version of Donkey Kong Country 2 for SNES, the boss battle was set during stormy weather right after the stage Topsail Trouble. In the final version, it is set during windy weather like in the stage Mainbrace Mayhem.[citation needed]
  • In Donkey Kong Country 2, during the boss battle, two Banana Coins can be found above the nest, by using the "team-up" move to throw the secondary character at the top and get both heroes up there.
  • Only the Game Boy Advance version of Donkey Kong Country 2 has a cutscene showing Krow's ghost leave his dead body, foreshadowing the future battle in the Gloomy Gulch world against Kreepy Krow. This short scene was actually the closest thing in the Donkey Kong Country series to showing reality of a boss actually "dying".