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Krochead/Krockhead

Krockhead
Green Krochead's artwork from the game Donkey Kong Country 2.

Krockhead brown artwork DKC2
Brown Krochead's artwork from the game Donkey Kong Country 2: Diddy's Kong Quest for SNES.

Alias(es) Krochead (in DKC 2)
Krockhead (in DKL 2)
Homeland Crocodile Isle
Residence(s) Swamps
Species Kremlings


Affiliates Kremling Krew
Powers/Abilities Serving as stepping platforms for enemies,
Emerging and submerging in liquid (in DKC 2, only the green variant),
Swimming in lava and bog water,
Throwing enemies upwards (in DKC 2, only the brown/red variant)
Enemies Kong Family,
Diddy Kong
Dixie Kong
Game(s) Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Diddy Kong Pilot (cancelled)
First Appearance Donkey Kong Country 2: Diddy's Kong Quest (for SNES) (1995)
Latest Appearance Donkey Kong Country 2 (for GBA) (2004)
"What colors were the crocodile heads you jumped on in the first lava level?"
Swanky Kong in the game Donkey Kong Country 2

Krocheads[1], or Krockheads, are enemies used as stepping platforms in the games Donkey Kong Country 2 and Donkey Kong Land 2.

Overview[]

Krocheads are a primitive Kremling subspecies that are native to the Crocodile Isle swamps[2] and volcanos. Their heads are the only part of their body seen in the games.

Despite being enemies, Krocheads are incapable of harming Diddy and Dixie Kong upon contact. Instead, they can be used as stepping stones to traverse wide sections of lava or swamp water.

Donkey Kong Country 2[]

There are two types of Krocheads in Donkey Kong Country 2. The green variant is the most common, and they only react by sinking slighty when the Kongs step on them, while releasing a specific sound effect. Usually, this type already appears emerged from the liquid which it is swimming in. However, some of them can quickly submerge and re-emerge after some instants, repeating this pattern constantly. If the primates are stepping on them when they submerge, the heroes will also sink into the liquid and be defeated. It requires the player to use good timing when jumping on these enemies. During the second half of the stage Krockhead Klamber of the world Krem Quay in the same game, green Krocheads will only emerge from the swamp if the heroes touch a Krochead Barrel nearby. However, the player must progress over the enemies quickly because of the temporary effect of the barrel, with the green Krocheads submerging soon afterwards.

The second variant of Krochead is brown in the Super Nintendo Entertainment System version of Donkey Kong Country 2, and red in the Game Boy Advance version of the same game. They are more rare and also serve as stepping stones over lava and swamps. But as soon as the Kongs step on them, they will throw the heroes upwards. It allows the the primates to reach high places. It is impossible to control the height, but the player can control the direction of the throw by using the "Left" or "Right" button. In Donkey Kong Country 2, brown/red Krocheads are not affected by Krochead Barrels, and they do not submerge into liquid either.

Donkey Kong Land 2[]

Both enemy types also appear in Donkey Kong Land 2. During both ending cutscenes of the game, they are called "Krockheads". They behave in similar way to their respective counterparts from Donkey Kong Country 2. However, there is no separation by color, with both variants displaying the same color scheme. Krockheads are also affected by Krockhead Barrels in similar way as in Donkey Kong Country 2.

During the battle against the boss Kleaver of the world Krem Cauldron, Krockheads replace hooks from Donkey Kong Country 2, used by the Kongs in order to traverse the lava between the two edges of the arena. These enemies appear three times through the boss battle. If the player takes too long to use them for traversing the lava pit, the Krockheads will submerge, making impossible to progress the battle without restarting the stage Kleaver's Kiln.

Profiles[]

  • Donkey Kong Country 2:
"The green heads make great stepping stones and the brown heads are excellent springboards for reaching those high places."
Donkey Kong Country 2: Diddy's Kong Quest Instruction Booklet (SNES version), page 31[1]
"These primitive Kremlings inhabit swamps and are not quick to attack. With their springy haws, they make great stepping stones and catapults, but be careful that they don't sink out of sight just as you're making your leap."
Donkey Kong Country 2: Diddy's Kong Quest Player's Guide (SNES version), page 15[2]

Gallery[]

Artwork[]

Screenshots[]

Sprites[]

Names in Other Languages[]

Language Name Meaning/Translation
Italian Krockapo[3] -

Trivia[]

  • Krocheads are not featured alongside other enemies during the regular ending cutscene of both versions of the game Donkey Kong Country 2.

References[]

  1. 1.0 1.1 KROCHEADS: "The green heads make great stepping stones and the brown heads are excellent springboards for reaching those high places."
    Donkey Kong Country 2: Diddy's Kong Quest Instruction Booklet, Nintendo, 1995, page 31 on Games Database
  2. 2.0 2.1 KROCHEADS: "These primitive Kremlings inhabit swamps and are not quick to attack. With their springy haws, they make great stepping stones and catapults, but be careful that they don't sink out of sight just as you're making your leap."
    —M. Arakawa. Donkey Kong Country 2: Diddy's Kong Quest Player's Guide, Nintendo, 1995, page 15 on Wayback Machine
  3. Donkey Kong Country 2 Italian Instruction Booklet, Nintendo, 2004, page 118 on Mario Castle
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