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KAOS
KAOS Artwork
Official artwork of KAOS from Donkey Kong Country 3: Dixie Kong's Double Trouble!.
Alias(es) Master
Homeland KAOS Kore


Residence(s) Kastle KAOS (DKC3)
Great Ape Lakes (DKL3)
Family Baron K. Roolenstein (creator)
Species Robot



Powers/Abilities Possesses a large array of weapons
Enemies Kong Family
Game(s) Donkey Kong Country 3: Dixie Kong's Double Trouble!
Donkey Kong Land III


"Wwooohh Wwooohh!! My head... what happened... One minute I was dreaming about the world's biggest pile of bananas, the next I was a power crazed madman!"
Donkey Kong in the game Donkey Kong Country 3 for SNES

KAOS is a large, jet-propelled robot and the apparent master of the Kremling Kreeps during the events of Donkey Kong Country 3: Dixie Kong's Double Trouble! and a common boss in Donkey Kong Land III.[1][2]

Structure

KAOS is a large, green jet-propelled robot with two square holes in corners, three lights, reel-to-reel and hazard stripes. KAOS has a "head" resembling a humanoid skull with sunglasses, which is initially covered by a green helmet, featuring red eyes and two antennae, one of which is bent haphazardly. Beneath the skull is a black cylinder with large, red eyes. When the helmet and skull are defeated, they may fly off and continue attacking the Kongs independently of the main robot.

The body of KAOS houses two rotating blades, which may be climbed if its attacks are dodged, and a pair of spring-mounted boxing gloves. The helmet and skull head shoot lasers from above, if dislodged.

Although his sprite is the same in the Game Boy Advance remake, KAOS's skull head changes from a light-gray color to light-green.

History

Before the events of third game, KAOS was created by King K. Rool with all the pots and pans of his wife with intentions of restoring the Kremling Krew, enact revenge against the Kong Family and rule DK Isles. But he needed a brain, so K. Rool captured Donkey Kong and Diddy Kong to use the cerebral energy of both.[3][4][5]

KAOS (under control of K. Rool) was sent to Mekanos where Kremling remnants lived, to lead a takeover, starting with the capture and imprisonment of the Banana Bird Queen and her offspring the Banana Birds and conquer lands known as the Northern Kremisphere.[6][7][8]

He meets with Dixie Kong and Kiddy Kong for first time in Mekanos where the battle begins. KAOS tries roast the Kongs with rocket fire in soil and firing lasers by first head, but is stepped in the head by the Kongs numerous times, until he tries to push them with boxing gloves to stop them from climbing in his blades. Defeated, he runs away from the factory and his first head is destroyed, taking off the second ski.

His last fight with the pair was in KAOS Kore, where he tries using rocket fire again and launch missiles from his true head, but is completely damaged with barrels making fall in ground and taken him into the air by crane hook. After the battle, it is discovered by the pair that KAOS was controlled by King K. Rool.

After that his creator is defeated, DK and Diddy climb out of KAOS's shell revealing that were being used as power sources.

Gallery

Screenshots

Sprites

External links

Trivia

  • KAOS shares his name with the main villain of the Skylanders series (in which Donkey Kong and Diddy Kong guest-starred in) and the villainous organization of the TV show Get Smart.

References

  1. M. Arakawa. Donkey Kong Country 3: Dixie Kong's Double Trouble! Player's Guide, Nintendo, 1996, page 12 on Wayback Machine
    The title is on enemies.
  2. THE ARMY OF KAOS: "No diabolical plan would be complete without a bevy of baddies. KAOS has an army of Kremling kreeps. These fanatical followers will obey any order given by their mechanized master of mayhem."
    Nintendo Power, Volume 89, October, 1996, page 35 on Wayback Machine
  3. Donkey Kong Country 3 Instruction Booklet, Nintendo, 2005, p. 6 - "INTRODUCTION: Months after their most recent victory against King K. Rool and his Kremling army, the Kongs were still celebrating.
  4. "KAOS was my ticket to world domination..."
    K. Rool in Donkey Kong Country 3: Dixie Kong's Double Trouble!
  5. "Whoooooaaaa... My head... What happened? One minute, I was dreaming about the world's biggest pile of bananas... The next, I was a power-crazed madman!"
    DK in Donkey Kong Country 3: Dixie Kong's Double Trouble!
  6. "INTRODUCTION: Dixie Kong sometimes joined them, but early one morning she was surprised to find Diddy's room empty. A scribbled note on the table read: "Gone exploring the islands with DK. Back tomorrow!" Dixie could remember at least three times that's where she went looking. She realized well before she arrived that it was far too quiet for DK and Diddy to be around. Surely, they hadn't stuck to one of their hare-brained schemes for once? Well, she hoped that they were having fun, wherever they were. Neither of them returned that day, and when another visit to Diddy's place the following morning found it still deserted, Dixie found herself starting to worry. Everybody knew what kind of trouble those two were capable of getting themselves into: just what had they landed in this time?"
    Donkey Kong Country 3 Instruction Booklet, Nintendo, 2005, p. 6 & 7
  7. "Oh! Thank goodness! At last somebody has found me! That rotten yellow belly K. Rool imprisoned me behind this evil barrier, which he sealed with a dark and powerful magic spell."
    Queen Banana Bird in Donkey Kong Country 3: Dixie Kong's Double Trouble!
  8. "Then he commanded a bunch of his wicked Kremlings to hide the only ones that could split the crystal key - my poor children. Only all of them together have the power to break the spell."
    Queen Banana Bird in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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