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Klobber
Klobber
Artwork of a Klobber.


Residence(s) Crocodile Isle
Species Kremling


Affiliates Kremling Krew
Powers/Abilities High speed to ram the Kongs
Enemies Kong family
Game(s) Donkey Kong Country 2: Diddy's Kong Quest (SNES/GBA)
Donkey Kong Land 2
Donkey Kong 64
Donkey Konga 2 (cameo)
DK: Jungle Climber
First Appearance Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Latest Appearance DK: Jungle Climber


Klobbers are members of the Kremling Krew that wear Barrels. Their first appearance was in Donkey Kong Country 2: Diddy's Kong Quest, where they were common enemies.

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, they are replaced by Knockas.

Physical Appearance[]

The average Klobber is a green Kremling with a bruised right eye, a bandage on its cheek, and golden earrings, also wearing a wooden barrel. There's also a red, yellow and black variations of Klobbers.

History[]

Donkey Kong Country 2: Diddy's Kong Quest[]

Klobbers first appear in Donkey Kong Country 2: Diddy's Kong Quest as a common enemy. Klobbers will hide in barrels and wait for Diddy or Dixie Kong to approach, then spring out of said barrel and try to ram them. The basic green Klobber can not injure the Kongs unless it pushes them into another enemy or off a cliff. The yellow variation of Klobbers can knock bananas out of the Kongs, and the black Klobbers can knock life balloons out of them.

The Kongs can knock the Klobber unconscious by bonking it on the head (either by jumping on it or throwing something at it). After the Klobber is knocked out the Kongs can use the barrel as a weapon, or simply throw it out. Sometimes Klobbers can run off the edge of a cliff themselves too.

Donkey Kong Land 2[]

The green Klobber reappears unchanged in Donkey Kong Land 2.

Donkey Kong 64[]

Klobbers appear in Donkey Kong 64. Here they are uncommon enemies, found only in Angry Aztec, Gloomy Galleon, and certain areas in Crystal Caves. This time, green Klobbers actually do hurt the Kongs when they run into them. They are also immune to almost all of the Kongs' attacks. However, a shockwave attack, an instrument, or an Orange Grenade can take them out.

As Kaboom, Klobber attack method remains unchanged; when one of the Kongs comes near enough, he charge and attempt to damage them with an explosion. Any attack will cause the Klobber to explode, though the Kongs will take damage if they're not far enough away; the Klobber will also self-destruct after a few seconds of charging and failing to attack the Kongs. Klobber also appear in Diddy Kong's Mine Cart challenge in Jungle Japes, where he will jump off of edges and explode, trying to take Diddy out with him.

Donkey Konga 2/DK: Jungle Climber[]

Klobbers also appear in Donkey Konga 2. Klobbers most recently appeared in DK: Jungle Climber, where they are uncommon enemies appearing in Spooky Woods, and can climb on pegs and try to bounce into the Kongs.

Gallery[]

Artwork[]

Sprites[]

See also[]

Trivia[]

  • The name is the pun from Clobber.
  • According to the game's credits, Klobbers belong to the "Kremling Kuthroats" enemy class.
  • Whenever a Klobber runs it makes a sound similar to tires screeching. In Donkey Kong 64 a Klobber, when chasing a Kong will sometimes say "C'mon!" in a very Donald Duck-esque voice.
  • Klobber is one of few generic Kremlings to have ears (Klinger is the other).
  • Klobbers mark their first level appearance in Pirate Panic in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.

References[]

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