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File:KlaspPA.png|In [[Dixie's Photo Album]]. |
File:KlaspPA.png|In [[Dixie's Photo Album]]. |
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File:Klasp.png|Artwork of a Klasp. |
File:Klasp.png|Artwork of a Klasp. |
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− | File:Klasp (GBA).png|''Donkey Kong Country 3: Dixie Kong's Double Trouble |
+ | File:Klasp (GBA).png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' (GBA) |
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Revision as of 00:15, 15 May 2017
Klasp | |
Artwork of a Klasp. | |
Full Name | Klasp
|
Residence(s) | Northern Kremisphere |
Family | Kremling family |
Species | Kremling
|
Affiliates | Kremling Krew |
Powers/Abilities | Climbs rope and explodes on contact |
Enemies | Kong family |
Game(s) | Donkey Kong Country 3 Donkey Kong Land III |
First Appearance | Donkey Kong Country 3: Dixie Kong's Double Trouble!! (SNES) |
Latest Appearance | Donkey Kong Country 3: Dixie Kong's Double Trouble!! (GBA) |
Klasps are Kremlings who hide in TNT Barrels. They only appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. The only difference is that in Donkey Kong Land III, they always moved in a fixed pattern instead of actively seeking out prey. They first appeared in the third level of Cotton-Top Cove, Kreeping Klasps, but they were also seen in a few mountain levels, such as Krevice Kreepers and Criss Kross Cliffs.
They hang from ropes, going back and forth. In Kreeping Klasps, they follow a set path instead of chasing Dixie or Kiddy Kong at all. Starting in Krevice Kreepers however, when they see a Kong, they'll change to "Attack Mode" and attempt to chase the poor ape whenever he/she is anywhere near their rope. They would be but a minor irritation if not for the fact that the barrels they live in explode on contact. Thus, any Kong near one of these should take all care to vacate the premises before a violent explosion ensues.
Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they do explode.
TNT Knockas
In the Game Boy Advance remake of Donkey Kong Country 3, a ground-bound version of Klasps named Krackas appear. While Krackas resemble Klasps and explode like them, they have the attack pattern of a Knocka.
Gallery
Trivia
- The name "Klasp" derives from the word "clasp", which means to hold on to.
Kremlings | |
---|---|
Bazuka | Big Klaptrap | Congazuma | Draglinger | General Klump | Green Kroc | Junior the Giant Klaptrap | Junklomp | K. Lumsy | Kaboing | Kaboom | Kackle | Kannon | Kasplat | Kalypso | Kaptain Skurvy | Kass | Kerozene | King K. Rool (Kaptain K. Rool | Baron K. Roolenstein | King Krusha K. Rool) | King Kut Out | Kip | Klampon | Klank | Klaptrap | Klasp | Klinger | Kloak | Klobber | Klomp | Klump | Klubba | Kludge | Knocka | Kobble | Koin | Koindozer | Kopter | Kosha | Kracka | Krash | Krimp | Kritter | Kritter-in-a-Sheet | Krobot | Krochead/Krockhead | Krook | Krossbones | Kroc | Krumple | Krunch | Kruncha | Krusha | Kuchuka | Kudgel | Kuff 'n' Klout | Kutlass (DKC 2) | Kutlass (DKC TV series) | Mega Amp | "Mr. X" | Re-Koil | Resident Demon | Robo-Kritter | Rockkroc | Shroom Kritter | Skidda | TNT Knocka |
Barrels | |
---|---|
Transportation | Biplane • Bonus • Boo/Ghost • Booster • Cannon • Diddy & Dixie • Funky/Jumbo • Golden • Rocket • Rotatable • Steerable • Style • Tracker • Warp • Yellow Launcher |
Projectiles | DK/Buddy • Steel Keg • TNT • Vine • Wooden/Regular |
Enemies | Belcha • Dumb Drum • Kaboom • Klasp • Klobber • Knocka • Kracka • Kuchuka • Oil Drum |
Player Status | Animal • Invincibility • Kong • Plus and Minus • Star • Tag |
Other Status | Check and X • Krochead/Krockhead • Light • On & Off • Stop & Go • Switch |
Fuel | Fuel • Ignition • Oil |
Miscellaneous | ? • Button • Cranky's Training Barrel • Mega TNT • Shield |