Donkey Kong Wiki
Not to be confused with the boss Queen B. from the game Donkey Kong Country
King Zing
King Zinger
King Zing's artwork from the game Donkey Kong Country 2.

World(s) Krazy Kremland
Residence(s) Rambi Rumble,
King Zing Sting
Family Zingers,
Queen B. (possible spouse)
Species Zinger
Gender Male

Powers/Abilities Stinging,
Zinger summoning
Enemies Kong Family,
Diddy Kong,
Dixie Kong
Game(s) Donkey Kong Country 2: Diddy's Kong Quest,
Donkey Kong Land 2
First Appearance Donkey Kong Country 2: Diddy's Kong Quest (for SNES) (1995)
Latest Appearance Donkey Kong Country 2 (for GBA) (2004)

King Zing (キングB, King B in Japanese) is the boss of the Krazy Kremland world of the Crocodile Isle in the games Donkey Kong Country 2 and Donkey Kong Land 2, as well as the fourth boss and the third one overall in the respective games.


In both games, King Zing actually makes his first appearance in Rambi Rumble, where after the player reaches a certain area while transformed into Rambi the Rhinoceros, the King then chases the player down. They must run from him due to having no means to damaging the Zinger.

However, King Zing will stop in place after a certain point at the end of the chasing path and will not chase Rambi any further. During this though, he will completely disappear if he happens to be off-screen at that point, just in case the player makes use of a tactic to get behind King Zing during the chase (using mercy invincibility just after getting hit once or using a normal Zinger to bounce over him), preventing him from blocking the way to the end of the level.

Only in the level King Zing Sting that after the Kongs turn into Squawks, King Zing reveals himself and the hive turns into the stadium for the showdown. King Zing loops around the stage back and forth while going up and down. Squawks must shoot an egg/corn pop and try to hit the King's glowing stinger. If hit twice, he turns red and starts to fly towards Squawks while shooting out a spreading array of spikes all around himself three times in a row; he then returns to his normal state after the spike shots and always flies back up to the top of the arena to resume his flight pattern.

Squawks must avoid him and shoot eggs on his stinger enough times until he shoots his spikes again. However, each time he returns to his usual pattern, he speeds up his movement. If hit for a total of six times, he turns into a normal yellow Zinger, with the ability to create other ones around himself.

When he transforms into a normal Zinger, said other Zingers can be found around him as a defense mechanism as he starts to chase Squawks. Squawks must simply eliminate all the Zingers and then hit the original King Zing three more times (where he will briefly turn red via mercy invincibility before he can be hit again; King Zing upon reverting to his normal Zinger form cannot be damaged right away despite being exposed briefly) to defeat him and win the Kremkoin, though taking too long will cause the Zingers to respawn if they are not all defeated first.

In the Game Boy Advance version of Donkey Kong Country 2, King Zing moves slower and does not speed up his movement pattern as much, though his spike attack projectiles travel faster. Other than that, the fight remains largely the same.




Donkey Kong Country 2[]

Super Nintendo Entertainment System version[]
Game Boy Advance version[]

Donkey Kong Land 2[]

See Also[]


  • During the stage King Zing Sting in the Super Nintendo Entertainment System version of the game Donkey Kong Country 2, there are two hidden Banana Coins at the upper left of the small room where the stage begins.
  • King Zing never directly interacts with the Kongs.
  • Seeing as King Zing is the king of the Zingers and Queen B., the boss from the game Donkey Kong Country, is the queen of them, they may be related or married but this is unconfirmed.
    • Interestingly, King Zing's true form is that of a powerful, yet normal sized Zinger. This reinforces a common phenomenon within insect races in which the Queen is the largest and most important member of the hive, which can give credence to their supposed relationship.
  • If one manages to examine King Zing in the SNES version of Rambi's Rumble and in the credits, his sprite has its stinger missing. This is fixed in the GBA version, albeit with the stinger not flashing red.
  • King Zing is the only Donkey Kong Country 2 boss that does not feature Diddy and Dixie Kong getting scared with their eye popping out animation sequence, as well as being the only one fought with an Animal Buddy. The former may be explained because the duo never makes any form of direct eye contact with him in their monkey forms as they always meet King Zing when morphed as animal buddies.

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