- Not to be confused with the final boss stage from the game Donkey Kong Country or the first world from the games Donkey Kong Country 2 and Donkey Kong Land 2.
Donkey Kong Country
The ship debuted in the game Donkey Kong Country, as the stage for the final boss battle. It is where King K. Rool stored the stolen banana hoard during the events of the game. Donkey and Diddy Kong traveled throughout the large Donkey Kong Island in search of their hoard, but it is only until beating Chimp Caverns that the ship is accessible. It is possible to notice the galleon getting closer to the island with each completed world. However, it is less evident in the Game Boy Advance version of Donkey Kong Country due to how the screen in the overworld map of Donkey Kong Island is zoomed in.
Donkey Kong Land
In Donkey Kong Country's Game Boy sequel, Donkey Kong Land, the Gang-Plank Galleon, called Gangplank Galleon Ahoy!, is the game's first world. The galleon is docked on the coast of Donkey Kong Island. The Kongs travel through the ship and nearby land as well to reach the end, where they fight the boss Wild Sting. Beating the boss allows the heroes to move on to Kremlantis.
Donkey Kong Country 2
The galleon serves as the first world in the game Donkey Kong Country 2. Diddy and Dixie Kong travel through the galleon, which is beached on the coast of Crocodile Isle. The ship holds many stages, and houses many enemies, not to mention Krow, a very large bird boss living at the top of a mast. Beating this area gives access to the Crocodile Cauldron. In the GBA version of Donkey Kong Country 2, the world map is completely redesigned. Similar to Donkey Kong Land 2, the ship has crashed on the right side of the Crocodile Isle, instead of the left side in the Super Nintendo Entertainment System version of Donkey Kong Country 2.
Donkey Kong Land 2
In the game Donkey Kong Land 2, Kaptain K. Rool raises the galleon and the rest of Crocodile Isle from the sea. It is somewhat undamaged from being underwater, and it is later sunken again by the Kongs, this time for good. The area possesses the same stages from Donkey Kong Country 2. After defeating the boss, the heroes can move forward to the Krem Cauldron. Like in the GBA version of Donkey Kong Country 2, the galleon is located on the right side of the Crocodile Isle, instead of the left side in the SNES version.
Donkey Kong 64
In the game Donkey Kong 64, inside the water cover of the Gloomy Galleon stage, what is believed to be the remains of the same galleon lie on the seabed ripped in half. Despite all the decay and seaweed, Kaptain K. Rool's portraits and log book appear to be in good condition.
Donkey Kong Country comic
The galleon, only referred to as "K. Rool's ship", also appeared in the Club Nintendo comic Donkey Kong Country. Like in the game of the same name, it served as the location for the fight between the Kongs and King K. Rool. Besides the latter, several other Kremlings can be seen on the ship.
Donkey Kong Country animated series
A possible counterpart for the Gang-Plank Galleon did appear in the Donkey Kong Country animated series. Here, the unnamed ship was owned by Kaptain Skurvy, instead of King K. Rool. During the animated series, the ship often met with disaster, such as being eaten by Junior the Giant Klaptrap in the episode "Booty and the Beast" and accidentally being blown up by General Klump in the Christmas-based episode "The Kongo Bongo Festival of Lights".
- GLOOMY GALLEON: "You've gotta fight your way through King K. Rool's fleet of wrecked ships."
—Nintendo Official Magazine Issue 86, November 1999, page 14 on Wayback Machine