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For the game Donkey Kong Jr., see Donkey Kong Jr. (game).

Donkey Kong Jr.
Donkey Kong Jr. artwork.png
Donkey Kong Jr.'s artwork from the game Mario Tennis for Nintendo 64.
Full Name Donkey Kong Junior
Alias(es) DKJ,
D.K. JR.,
D.K. Junior,
Junior



Family Cranky Kong (father),
Donkey Kong (son),
Julius (from the Saturday Supercade[1] animated series) (uncle)
Diddy Kong (grandson)
Species Kong
Sub-Species Gorilla
Gender Male
Affiliation(s) Kong Family,
Bones (from the Saturday Supercade animated series)
Powers/Abilities Intelligence and being capable of planning (he's a Pacifist that likes Peace and Fighting for Necessary Protection (shown in the Donkey Kong Jr. game, where his main concern is saving his dad and he doesn't directly fight Mario) and enjoys the Fun Sports shown in the Spin-off games),
Power of Math,
Artist/Drawing/Painting Skills (talented enough to perfectly use Markers with his feet),
Able to verbally communicate/talk with other people and speak English or Japanese,
Encyclopedic Knowledge of Video Game History,
Skillful Swiftness,
Superb Jumping Swinging and Climbing skills,
Tremendous Speed (has dodged electricity from Mario),
Tremendous Strength (knows "Jungle Judo" (from the Saturaday Supercade cartoon), a Martial Art involving powerful Hand/Karate Chops also knows Sumo Wrestling/Boxing),
A pair of Cymbals,
A Bell,
Skilled Drummer,
Keys,
Fruit (like Apples Strawberries Blueberries Cherries Oranges Nuts and Bananas),
Whip/Ivy Vine/Rope,
Snapjaws
, Super Mushrooms & Poison Mushrooms
Spring-board Trampolines,
Nitpickers,
Umbrella/Parasol (when closed it can be used like Cranky's cane and when opened he can fly with it akin to Mary Poppins by kicking the air extremely fast; in his arcade game it was fast enough to keep up with Mario's Helicopter),
Parachute,
Directional Switches (are used to control conveyor belts, moving platforms and elevators, can also be used to make bridges appear and disappear, as well as opening and closing gates)
Enemies Mario (only in the Donkey Kong Jr. game) (formerly)
Game(s) Donkey Kong (Game & Watch),
Game & Watch Collection,
Donkey Kong Jr.,
Donkey Kong Jr. Math,
Donkey Kong Jr. + Jr. Sansū Lesson,
Donkey Kong Classics,
Super Mario Kart,
Mario Clash,
Super Mario All-Stars + Super Mario World,
Mario's Time Machine,
Donkey Kong '94,
Mario Tennis,
e-Reader Card,
Game & Watch Gallery 1,2,3, and 4,
Punch-Out!!,
Super Punch-Out!!,
Animal Crossing,
Tetris DS,
WarioWare Twisted,
Super Mario Advance 4: Super Mario Bros. 3,
Super Mario All-Stars Limited Edition,
Mario's Tennis (Virtual Boy),
Super Smash Bros. Melee,
Super Smash Bros. Brawl,
NES Remix,
Super Mario Maker,
WarioWare Gold
First Appearance Donkey Kong Game & Watch (1982)
Latest Appearance Super Smash Bros. Ultimate (2018)
"Super Mario Kart is the only Mario Kart game to feature Donkey Kong Jr. Due to the success of Donkey Kong Country, all future Mario Kart entries featured Donkey Kong, who is actually Donkey Kong Jr.'s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original Donkey Kong game. Makes sense, right?"
Playing With Super Power: Nintendo Super NES Classics eguide, Super Mario Kart 16 Bits Tab; Page 112.

Donkey Kong Jr., also known as DKJ, DK JR. or Junior for short, is Donkey Kong Sr.'s son and the father of the modern DK, making him part of the second generation in the DK Lineage.

Origin

This retro arcade icon and enigmatic '80s main protagonist may have slight dwarfism and be a bit on the chubby side but DK Junior (while looking and acting youthful and comically punching modern DK despite being in his all grown up middle aged adult years in an official manga) also prides himself in his heroism and actively performs brave heroic acts showing his sense of justice, but as he grew up and got older and wiser he has not been in many games as a playable character. However he still makes numerous secret appearances roles and hidden cameos such as Mario spin-offs, Mario Clash, Super Mario Maker, Super Mario Bros. remakes, Donkey Kong remakes, Punch-Out!!, NES Remix, WarioWare, Animal Crossing, Tetris DS, and the Game & Watch Gallery series.

He at least wears outfits like a White Leotard/Singlet/Onesie and White Shoes (while regularly using a hand-mirror to check on his looks) making him much more fashionable and gentleman-like than the original DK). The two still have a deep love and mutual respect for each other with Cranky being proud of his son and Junior is forever loyal to him.

Originally, he was heavily implied to be the father of the current Donkey Kong which was later confirmed on page 112 in the 2017's Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario Kart 16 Bits Tab, a book by Prima Games and officially licensed by Nintendo.

Gregg Mayles on Twitter in 2017 also confirmed that modern DK is Cranky's grandson, and the statement in DK64 was a mistake and an outlier not to be construed as literal since DK64 is the only game that has claimed this. Furthermore, not only is it common for "son/sonny/my boy" to be short for "grandson", it's also simply used by older people non-literally towards any younger males as a common figurative term (for a vague example: "son of the Kong Family") and form of endearment whether they're biologically related or not ("pappy/pops/old man" is generally used for "grandfather"), and it's possible Cranky raised DK "like a son" (confirmed in Donkey Kong Country and Donkey Kong Country Returns) instead of literally being his son. Another explanation is that Cranky calls DK "that undeserving son of mine" in a pun like sense, DK is his grandson, but as far as Cranky Kong is arrogantly concerned DK is not "grand" at all; hence Donkey being his "good for nothing son".

It should be noted: Donkey Kong Country 3 and Donkey Kong 64 were developed by a different team at Rare as opposed to the original team that made Donkey Kong Country and Donkey Kong Country 2 (the original team had moved on and were making the Nintendo 64 game series Banjo-Kazooie) which can lead to conflicting statements.

It should also be noted that there is no in-game dialogue/text nor manual/instruction booklet that ever explicitly states that Donkey Kong the Third is Junior, debunking the fan misconception. The Japanese version of DK64 says grandson; as does an official Japanese Nintendo Online Magazine that came out around a similar time mentions it, both of which directly contradict the outated fan notion; as that remains accurate to every other in-game reference that came out before and after DK64.

It is also referenced in the grand majority of the games that the current Donkey Kong is Cranky Kong's grandson such as in the original Donkey Kong Country trilogy and it's GBC/GBA remakes, Donkey Kong Land, Super Smash Bros. Brawl/Ultimate, Donkey Kong Country Returns, and Donkey Kong Country: Tropical Freeze. This heavily suggests that Donkey Kong Jr. is actually the current Donkey Kong's father.

History

Donkey Kong Game & Watch

Donkey Kong Jr.'s first appearance was in the game Donkey Kong Game & Watch, called the "Mini Donkey Kong". This version of him was the one who appeared on a red girder and handled the alarm function for the game, which are akin to watches for the Game & Watch.

Donkey Kong Jr.

Donkey Kong Jr. was the main character in the game Donkey Kong Jr. for Arcade and Nintendo Entertainment System. Junior makes it his own task to rescue his father from Mario, the carpenter, who had trapped Donkey Kong Sr. inside a cage, following the events of the original Donkey Kong game for Arcade and NES. During the game, Junior must clear stages by climbing up vines and ropes, while avoiding enemies, in order to reach Donkey Kong's cage at the top. At the end, the small gorilla must push multiple keys into locks, making an upper floor to disappear, and dropping down Mario and Donkey Kong Sr. The carpenter falls on the ground, and Junior is able to catch his father's cage and leave the screen. Mario stands up and tries to pursue them, but he is kicked back into the screen by Junior.

Donkey Kong Jr. Math

Japanese boxart depicting Donkey Kong Jr., from the game Donkey Kong Jr. Math for Famicom.

In the game Donkey Kong Jr. Math, Donkey Kong Jr. solves math problems with his cleverness, level-headedness, and the Donkey Kong Sr. He can also compete with his re-colored palette swap, a pink Donkey Kong Jr. Junior gets extra advanced learning compared to pink Donkey Kong Jr. such as with the +-x/ exercises (and possibly calculus).

The game Donkey Kong Jr. and an earlier version of the game Donkey Kong Jr. Math were released as a compilation called Donkey Kong Jr. + Jr. Sansū Lesson for the Sharp C1 Famicom TV[2] exclusively in Japan.

Donkey Kong '94

Donkey Kong Jr. appears in the game Donkey Kong for Game Boy. Here, DK Jr. throws Poison Mushrooms and also pulls and pushes on switches/levers called Directional Switches used to either hinder or help Mario by activating/deactivating platforms. They are used to control conveyor belts, moving platforms and elevators. They can also be used to make bridges appear and disappear, as well as opening and closing gates.

It is shown in Stage 8-9 of Rocky-Valley that the plumber can lose a life when touching Donkey Kong Jr. Sometimes, Donkey Kong Jr. even appears out in the open and throws Poison Mushrooms. Finally, Mario got to stop him for good in Stage 9-4, where he locked him in a cage in a fashion similar to Stage 4 of the original Donkey Kong Jr. game. In the ending, Donkey Kong Jr. somehow managed to free himself and lay in wait as Pauline gave Mario a Super Mushroom to catch Donkey Kong Sr., and acted as soon as his father was calling for help, Junior managed to save him. In the end, the group of characters take a photo together, implying they called a truce and are now peaceful towards each other.

The Wonder Life guide for Donkey Kong '94 released in 1994 states that the Mini Alarm Clock DK from the Donkey Kong Game & Watch is the same character as Donkey Kong Junior.[citation needed]


Donkey Kong Country Returns and Donkey Kong Country Returns 3D

Although Donkey Kong Jr. does not appear in the games Donkey Kong Country Returns and Donkey Kong Country Returns 3D, he is referenced in the Golden Temple world where the theme that plays in the sky area is a remix of the Donkey Kong Jr., ending, stage and title themes. Additionally the Fruit from his game including the Bananas appear as platforms. The Key Temples and the Golden Temple have depictions of the original Donkey Kong.

Donkey Kong Country: Tropical Freeze

In Donkey Kong Country: Tropical Freeze, Donkey Kong Jr. appears as a cameo at the end of the Aqueduct Assault level in the background inside a Wii U GamePad held high by the original Donkey Kong. He is referenced in the Secret Seclusion world where the theme that plays in the sky area is a different cover of the Donkey Kong Jr. music.

Other Game Appearances

Mario Kart series

Donkey Kong Jr. has appeared only in the game Super Mario Kart for Super Nintendo Entertainment System as a playable character celebrating the 10th anniversary of his arcade game and his shared history with Mario. He is one of the heaviest characters in the game along with Bowser.

Contrary to popular belief, Junior was not replaced with Donkey Kong the Third for the future games. In the game Mario Kart 64, Junior was actually replaced by Wario. Kamek replaced Koopa Troopa and was originally going to appear in Mario Kart 64 but in fact Kamek was the one that was replaced by modern Donkey Kong for the final game for unknown reasons.

Non-playable character resembling Donkey Kong Jr., composing the crowd watching races, as seen in the game Mario Kart: Double Dash!! for GameCube.

In the game Mario Kart: Double Dash!!, Donkey Kong Jr. was originally going to be the partner to Donkey Kong the Third but was replaced by Diddy Kong. However, Junior still makes cameo appearances in the Waluigi Stadium course in the form of multiple non-playable characters composing the crowd watching the races. Music from Donkey Kong Jr. appears during the first part of the DK Mountain/Dino Dino Jungle theme.

Mario Tennis series

Young Adult Junior in Mario's Tennis (Virtual Boy)

Young Adult Donkey Kong Jr. also appeared in Mario's Tennis for the Virtual Boy (where he wears tennis shoes) and with time traveling shenanigans appeared as his younger self in Mario Tennis for the Nintendo 64 as an unlockable character. He is considered a Power character along with Donkey Kong, Wario, and Bowser.

Super Smash Bros. series

Donkey Kong Jr. is not playable in the Super Smash Bros. series but he does make some form of appearances. Mr. Game & Watch's Down Aerial is a Key that references his arcade game Donkey Kong Jr.. Diddy Kong's White Alternate Costume does reference Junior's appearance in Donkey Kong Jr. Math

Super Smash Bros. Melee

Donkey Kong Jr. trophy as seen in the game Super Smash Bros. Melee.

Donkey Kong Jr. appears as a trophy in the game Super Smash Bros. Melee.

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Donkey Kong Jr. appears as two stickers. Junior's trophy was going to be in the game, but it was scrapped.[citation needed]


Super Smash Bros. Ultimate

In Super Smash Bros. Ultimate, Donkey Kong Jr. appears as a spirit. Music songs from his arcade game and the original Donkey arcade game were remixed and appear as selectable stage music.

Other Media Appearances

Saturday Supercade animated series

Donkey Kong Jr. and Bones as seen in the opening cutscene of the Donkey Kong Junior segment of the Saturday Supercade[1] animated series.

Donkey Kong Jr. is one of the main protagonists, alongside Bones, a greaser[3] young man, in the Donkey Kong Junior segment of the Saturday Supercade[1] animated series. In the English version of the series, Junior is voiced by Frank Welker[4].

The plot of the animated segment is about Donkey Kong Jr. coming from an unknown location to see Donkey Kong Sr. at the circus and finding his father's cage empty (the escape is depicted in the Donkey Kong segment of the same animated series). The sad Junior then meets Bones, and they decide to search for Donkey Kong Sr. together. They travel around cities by using a motorcycle. Donkey Kong Jr. is fully capable of speech, and he is the usual pilot of the motorcycle. During episodes, while trying to find the whereabouts of Donkey Kong Sr., Junior and Bones come across people having problems with thieves and other criminals, and both characters help to defeat them. Junior always shouts the catchphrase "Monkey Muscle!" before executing physical feats in order to stop bad guys.

Uncle Julius as seen in the Donkey Kong Junior segment of the Saturday Supercade animated series.

During the episode "Gorilla Ghost", Junior and Bones visit a zoo to see Uncle Julius, the gorilla, in order to ask for clues about Donkey Kong Sr.'s trail. However, they are stopped at the entrance by a suspicious woman saying that the zoo is closed because all animals inside are sick. Junior and Bones decide to enter anyway by jumping over the fence. After they meet Uncle Julius, he and Junior share a hug. Julius also explains that the zoo is haunted by the Gorilla Ghost, and animals have been disappearing every night. At night, the ghost really appears and kidnappes the elephants. Junior and Bones try to stop it, but they fail. Later, Uncle Julius is worried that he is the next target. Junior reassures his uncle, and he creates a plan to distract the Gorilla Ghost by Bones dressing a gorilla costume. The ghost returns, and Junior and Bones try to attack it, but they are taken down by it. Uncle Julius decides to attack the ghost, and it is revealed that the Gorilla Ghost is actually a man in a costume. They all try to fight back against the bad guy, but the suspicious woman from before, called Aurora, appears and helps her assistant to capture the heroes. Junior, Bones and Julius are taken to a mine outside of town. The criminals are slaving the animals from the zoo in order to search for gold in the mine. While the bad guys are distracted, Donkey Kong Jr. is able to break out the chains tying he and his friends. The small gorilla also chops down some boulders in order to use them as disguises. The assistant warns Aurora about the "three gorillas" going missing, and she vows to find them. Junior and Uncle Julius decide to use the chains to capture the assistant, but they catch Bones instead by mistake. They are spotted by Aurora, and she uses a whip to tie them down. Then she and her assistant decide to escape with all gold by mounting on elephants. Julius is able to break the whip by using a sharp stone, and the heroes chase the bad guys by riding on round boulders. The criminals close gates behind them, trying to stop Junior and the others, but the two gorillas are able to rip out the gates. Bones falls down from his boulder and lands on the bad guys, knocking them down from the elephants. The animals use their trunks to throw Aurora and her assistant inside a makeshift cage created by Junior and Julius using the gates. Then Junior puts the sign "Crook Exhibit" on the cage, and the heroes laugh. Later, Uncle Julius thanks Junior for helping against the Gorilla Ghost. However, Bones tries to show he knows how to be a gorilla now by swinging on a tire. The rope tying the tire breaks down, but Junior is able to catch his friend into the motorcycle's sidecar. After Uncle Julius waves goodbye to them, Bones regrets his actions, but Donkey Kong Jr. says that the young man is toughest with him, except for his "papa" Donkey Kong. And they drive away.

Ralston cereal

Donkey Kong Jr. had his own fruit flavored cereal made by Ralston. Each box contained a free PEZ or 4 baseball cards inside.

Gallery

Trivia

  • Donkey Kong Jr. is mostly seen walking on his two hind legs/feet and keeping his arms to his sides just like a human (he also has two buck teeth (a full set of teeth later in life) and has even worn tennis shoes though he still has his slight dwarfism) and his jumps are aesthetically identical to Mario. This suggests that Junior is really good at imitation and impressions considering his cartoony expressions and human-like mannerisms and even his super abilities appear to be inspired by cartoons such as Looney Tunes, Popeye, Tex Avery, and Tom & Jerry.
  • Donkey Kong Jr. throughout the video games and other media has made a tremendous amount of feats and achievements.
  • Donkey Kong Jr. was originally going to star with his dad, Mario, and Pauline in a music game for the NES called Donkey Kong no Ongaku Asobi (Music Play/Fun with Music) but it was cancelled (his instrument would have been Drums).
  • His sprite/assets can be found in the game Donkey Kong 3 suggesting a role he might have had with original Donkey Kong and Stanley the Bugman.

Prima Games' Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario Kart 16 Bits Tab revealing Junior's place in the official Donkey Kong Lineage as the present Donkey Kong's father.

  • Donkey Kong Jr. first appeared as the son of the original Donkey Kong that kidnapped Pauline. This was Cranky Kong. Cranky has alternatively been described as the Grandfather or Father (the latter is only said in DK64) of the current Donkey Kong appearing in the Donkey Kong Country games. This means that Junior could either be DK's father or DK. However Nintendo likely believed that the new Donkey Kong's design is too different than that of Junior (different head shape, face, and fur color) (if anything Junior would look more like classic DK (except incredibly shorter) rather than modern DK), seeing Junior as a relative arcade icon and viable/relevant property, and with the debut of Baby Donkey Kong they took the opportunity to disprove that they are the same character, it is also referenced in the grand majority of the games that the current Donkey Kong is Cranky Kong's grandson such as in the original Donkey Kong Country trilogy and it's GBC/GBA remakes, Donkey Kong Land, Super Smash Bros. Brawl/Ultimate, Donkey Kong Country Returns, and Donkey Kong Country: Tropical Freeze. This heavily suggests that Donkey Kong Jr. is actually the current Donkey Kong's father.
    • Donkey Kong Jr. being Cranky's son as well as being the father of the modern Donkey Kong was also later further confirmed in 2017 in DK Lineage section on page 112 in the Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario Kart 16 Bits Tab, an official book by Prima Games as the true official familial interpretation, whereas the section on page 192 with the "Donkey Kong Jr., all grown up" statement according to Prima on their social media accounts is meant to be written as a metaphor for the gameplay/design process and evolution of the older Donkey Kong games to the more modernized Donkey Kong Country games (the gameplay mechanics and strategy of the Donkey Kong Jr. arcade game heavily inspired Donkey Kong Country and it's sequels) rather than be taken as literal; it references how Junior had the playable Kong role instead of DK himself, and said role was now "all grown up" (or "modernized") and redesigned with new moves. It should also be noted that there is no in-game text nor manual/instruction booklet that ever explicitly states that DK is JR., debunking the fan misconception.

Fedora Kong/Donkey Kong Jr. from a side view in the Donkey Kong Land promotional advertisement.

  • In a Nintendo Power magazine advertisement for the game Donkey Kong Land, it shows a mysterious Kong who wears a fedora (Fedora Kong) and was planned to appear in the game but was later cut (it's heavily implied that he would have appeared in Big Ape City; an area filled with arcade Donkey Kong references).
    • He looks very similar to Donkey Kong except with darker and jagged fur, slightly more pink skin tone, and more sophisticated. Fedora Kong is speculated to possibly be Donkey Kong Jr. To add, Fedora Kong's artwork shows him in a pose that bears a resemblance to Donkey Kong Junior's default/forward facing sprite from Donkey Kong Jr.. He is also round and pudgy like Junior is, along with a wider face and thicker limbs. However it is not confirmed if they are the same character.
  • Donkey Kong Jr.'s current whereabouts are unknown. He and his supposed wife are missing, and he does not appear to be a part of his son's and the Kong Family's lives as it's stated by Donkey's grandfather Cranky Kong in Donkey Kong Country Returns that he was the one that raised Donkey. It's unknown whether or not Junior is still on Donkey Kong Island.
  • The original idea for Diddy Kong in the game Donkey Kong Country was for him to be an updated/re-imagined version of Donkey Kong Jr., however Nintendo did not like that the redesign looked too drastically different and asked for Junior to appear in his original design or make an entirely new character, the latter was chosen and thus Diddy Kong was born.
  • It is possible that Junior was made relatively bigger (sometimes even bigger than Mario and even Bowser) and grew into a young adult for games such as Super Mario Kart and Mario's Tennis as an artistic choice, likely so it would be easier for players to see the character sprites (plus his White Leotard contrasts his fur) and contrast the stage/background, due to hardware limitations.
  • Cranky Kong, Wrinkly Kong, Donkey Kong Jr., and Diddy Kong have conjoined eyes whereas modern Donkey Kong doesn't.
  • Donkey Kong Jr. is the only Kong that has never been shown using a Barrel.
  • Donkey Kong Jr., the original Donkey Kong, and Wrinkly Kong appear to be the only Kongs who know how to do math correctly.
  • The game Super Mario Kart is the only Mario Kart series game to feature Donkey Kong Jr. as a playable character.

References

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