Donkey Kong Country 3: Dixie Kong's Double Trouble!
DKC3 Cover.jpg
North American boxart for Donkey Kong Country 3: Dixie Kong's Double Trouble! for SNES.
Developer(s): Rareware
Publisher(s): Nintendo
Platform(s): Super Famicom/Super Nintendo Entertainment System, Virtual Console, Game Boy Advance
Release Date: SNES
USA November 22, 1996
Japan November 23, 1996
Europe December 19, 1996

Game Boy Advance
Europe November 4, 2005
USA November 7, 2005
Japan December 1, 2005

Virtual Console
USA December 24, 2007
Europe December 25, 2007
Japan October 21, 2008
Genre Platformer
Ratings ESRB: ESRB K-A.png Kids to Adults
Mode(s) 1-2 players
Media 32-megabit Cartridge
Input {{{input}}}

Donkey Kong Country 3: Dixie Kong's Double Trouble! (スーパードンキーコング3~謎のクレミス島~, Sūpā Donkī Kongu Surī ~Nazo no Kuremisu Tō~, Super Donkey Kong Three: Mysterious Isle Kremis in Japan) is the third game for the popular Super Nintendo Entertainment System game series Donkey Kong Country. It is the sequel to Donkey Kong Country 2: Diddy's Kong Quest. The game stars Dixie Kong and her co-star little cousin Kiddy Kong, as they travel through the numerous lands of the Northern Kremisphere in order to search for the missing Donkey Kong and Diddy Kong, and face the Kremling Krew who now take orders from their new leader, KAOS.

A remake of the game was released for the Game Boy Advance on November 7, 2005 with new features, most noticeably six new stages and an all-new soundtrack designed for the Game Boy Advance sound system. Also, on December 24, 2007, the game was released on the Virtual Console for the Wii in North America. On December 25, in was released in Europe and Australia.

Donkey Kong Country 3, as with the previous two games, had a follow-up game for the Game Boy, Donkey Kong Land III. It would be over a decade, however, until the game would get a full-fledged sequel, Donkey Kong Country Returns.

On December 18, 2020, the game was added to the library of SNES games on the Nintendo Switch.

Story

Months after the Kongs' second triumph over the Kremling Krew, they continue to celebrate. One day, DK and Diddy suddenly disappears, and a letter from Diddy says they were out exploring the island again.

However, several days pass without their return, and Dixie knows something is up. She takes matters into her own hands, and made her way to the southern shores of Donkey Kong Island, to the landmass Northern Kremisphere, a Canadian and northern European-inspired location. There she meets Wrinkly Kong, and Wrinkly confirmed that the Kongs had passed by. Dixie then made her way to Funky's Rentals. Funky suggests her to take her baby cousin Kiddy Kong along with her in the search. Funky lends them a boat and the two were off to find Donkey and Diddy Kong.

Overview

Gameplay

Demolition Drain-Pipe, a pipeline stage

Gameplay combines elements from Donkey Kong Country and its sequel, Donkey Kong Country 2: Diddy's Kong Quest. As with the previous two games, the gameplay has a "tag team" system with two Kongs, Dixie Kong, who returns from DKC2 as the main character in this game, and the new co-star Kiddy Kong. Dixie Kong retains her Helicopter Spin technique to hover and help make safe jumps and landings, and hold barrels above her head like DK, while Kiddy acts as somewhat like a combination of DK and Diddy, where he is the stronger one as he has DK's strength (due to being a baby baboon and younger cousin while Dixie is a chimpanzee and older cousin), has a faster roll than Dixie since he has some of Diddy's agility, and holds barrels like a shield similar to Diddy. Kiddy can use his Water Skip ability to bounce on water to reach far areas. The "Team-up" ability carries over from DKC2, but has more uses. When Kiddy carries Dixie she can be thrown upwards to reach higher areas, while when Dixie carries Kiddy, Kiddy can break through cracked or loose areas in the ground when thrown. Additionally if Dixie throws Kiddy against a wall and jumps on him, she rides him similar to using a Steel Keg.

Various new additions to stage layouts are present. For example, the stage Demolition Drain-Pipe (pictured) requires the Kongs to ride on a kart through a large pipe line, and must jump over pits, enemies, and can latch onto the ceiling. The stage Ripsaw Rage has the Kongs racing to the top of the tree against a very large saw that slowly cuts down the tree below them. The stage Riverside Race is a timed stage where Kongs are chased by bees. Low-G Labyrinth stages are also pipe-related, and act as a water stage where the Kongs can walk on the floor (but move and falls slower and jump higher).

Star Barrels and DK Barrels return, with new sound effects, and so do Steel Kegs, which were absent from DKC2. Steel Kegs are needed to defeat the new enemy Koin.

Banana Birds are key items in-game.

Items

Image Name Description
Bananas Bananas and Banana Bunches return from the previous two game, unchanged. A banana bunch is worth ten bananas and collecting 100 of them gives a free life.
Extra Life Balloon Extra Life Balloons return as well, with Dixie's face on them. Red is worth one life, green is worth two, blue is worth three lives.
Bear Coin Bear Coins act much like Banana Coins from Donkey Kong Country 2. They are the main currency of the game, needed to pay for Swanky Kong's bonus games and the Brothers Bear, as well as Cranky's Dojo.
Bonus Coin Bonus Coins are the basic Kremkoins of DKC3. Bonus Coins are found at the end of each Bonus Stage and can be used to unlock stages in Krematoa.
DK Coin DK Coins return from DKC2, except getting them and their usage is different. Each stage has one Koin enemy, which must be defeated via Steel Keg in order to get the DK Coin. After collecting all of them, Funky will give them a Gyrocopter vital to finishing the game.
K-O-N-G Letters K-O-N-G Letters act exactly has they did in the previous games, upon collecting all of them at the end of a stage gives one life.
Animal Crate Animal Crates act as a prison for Animal Buddies and must be broken to free the buddy inside. They are rarer in DKC3 than in DKC and DKC2.
Crate A single regular crate returns from DKC2, where they break upon thrown contact with anything.
Cog Cogs are used in Krematoa to unlock the final boss battle.
Banana Bird Banana Birds are a type of bird shaped oddly like a banana found all over the Northern Kremisphere. Banana Birds are found in Banana Bird Caves, with the Brothers Bear, or with other Kongs (in the GBA version).
Stage Flag Stage Flags, whose color coordinates with the Kong that finished the stage (pink is Dixie, blue is Kiddy). Also, if it has a small yellow triangular flag below it on the map, you have defeated Koin in that stage, and if the main flag is fully blowing in the wind instead of only slightly, then you beat all the Bonus Rooms. If the COLOR cheat is activated, the Stage Flag will be colored purple or green respectively.

In addition, the game has various types of tradable items introduced, obtained by talking to Brothers Bears or via boss battle. The role and how to get some of these items was tweaked in the remake:

Enguarde's Animal Barrel.

Barrels

  • Wooden Barrels make their usual appearance, they are simply wooden or "normal" barrels that can be thrown and rolled on the ground.
  • DK Barrels also make their usual appearance, reviving a lost Kong.
  • TNT Barrels are destructive, explosive barrels that can be used on many enemies.
  • Steel Kegs return from the original Donkey Kong Country, and are found in every single stage. Fans find this ironic how they were in the original DKC, never returned in DKC2, and reappeared in every stage of DKC3. Steel Kegs are key items to defeating the Koin enemy.
  • Invincibility Barrels grant temporary invincibility much like a Super Star from the Super Mario franchise. Also known as the "! Barrel".
  • Warp Barrels act as secret, well hidden ways to teleport to the end of the stage very quickly.
  • Animal Barrels, when entered, turns the Kongs into the animal pictured on it.
  • Blast Barrels are somewhat related to Auto-Fire Barrels, except they only fire upwards or horizontally, and are commonly found in waterfall stages.
  • Tracker Barrels are rare barrels found in two stages, "Tracker Barrel Trek" and "Barrel Drop Bounce". Trackers always follow the Kong's descent downwards and launch them back up, but are often near Buzzes.
  • Switch Barrels are another type of rare barrel. They turn steel kegs into TNT Barrels or wooden barrels (or vice versa).
  • Ghost Barrels are tricky barrels somewhat like Auto Fire Barrels, except they aim in random directions and randomly disappear and reappear.
  • Booster Barrels act somewhat like rockets that launch upwards and then fire the Kongs, usually found in waterfall stages.
  • A Rocket Barrel is exclusive to the final stage, Rocket Rush. It slowly descends and requires fuel to keep it charged.
  • Fuel Barrels keep the Rocket Barrel flying.
  • Ignition Barrels ignite the main engine of Rocket Barrels.

Vehicles

Image Name Description
Motorboat-dkc3.gif Motor Boat The Motor Boat is the first vehicle Funky Kong lends Dixie and Kiddy. It is a simple boat which can be used to traverse the water.
Hover Craft.png Hover Craft The Hover Craft can be built by Funky once a patch is obtained from Arich, the boss of the second world. The Hover Craft can cross rocks blocking the path for the Motor Boat.
Torbo Ski.png Turbo Ski The Turbo Ski can be crafted by Funky once the two skis from Squirt and KAOS, the bosses of the third and fourth world respectively, have been obtained. It can not only cross rocks like the Hover Craft, but it can also go up waterfalls.
Gyrocopter.png Gyrocopter The Gyrocopter is the last vehicle Funky will craft for the Kongs. Once all the DK Coins are collected, the Kongs can use the Gyrocopter, which can fly high in the air. It is useful for reaching the rest of the secret Banana Bird caves.

Allies

Kong Family

Image Name Description
Cranky Kong DKC3 GBA.png Cranky Kong Cranky Kong makes his third appearance in the DKC series in cameos of Swanky Kong's bonus games in the Super Nintendo version. In the game's Game Boy Advance remake he runs his own dojo, Cranky's Dojo.
Funky Kong DKC3 sprite.png Funky Kong Funky Kong continues his transportation services by running Funky's Rentals, where the Kongs can use his boats to travel the waters of the Northern Kremisphere.
Swanky Kong DKC3 sprite.png Swanky Kong Swanky Kong returns from DKC2, running mini-games yet again. He has an updated look as well. Swanky runs his own Sideshow in the Super Nintendo version and Swanky's Dash in the remake.
Wrinkly Kong DKC3 sprite.png Wrinkly Kong Wrinkly Kong has two different roles depending on which version of Donkey Kong Country 3; in the Super Nintendo version, she ran her own Save Cave, where as the name suggests, saves the game, while in the Game Boy Advance remake she cared for Banana Birds in her own Retreat.

Animal Buddies

Image Name Description
Ellie DKC3 sprite.png Ellie the Elephant Ellie the Elephant acts as a replacement for Rambi, and she is also found in the very first stage. Ellie is not as strong as Rambi, and has an irrational fear of Sneeks, but she can suck barrels towards her via her trunk and absorb nearby water as a projectile.
EnguardeCountrySprite.png Enguarde the Swordfish Enguarde the Swordfish is completely unchanged from the previous two games, where his bill acts as a weapon against underwater foes. He also retains his chargeable attack from the previous Donkey Kong Country game.
Parry the Parallel Bird.png Parry the Parallel Bird Parry the Parallel Bird is a rare animal buddy that follows the Kongs from overhead. He flies parallel to them. Parry is usually used to get bonuses.
Squawks DKC2 sprite.png Squawks the Parrot Squawks the Parrot can shoot coconuts from his mouth as a projectile and can fly. He is often used against tougher foes like Buzz.
Quawks DKC3 sprite.png Quawks the Parrot Quawks the Parrot is a rare purple sub-species of Squawks. He can fly like him, but cannot shoot coconut. He can however carry barrels.
Squitter DKC2 sprite.png Squitter the Spider Squitter the Spider returns from DKC2. He retains his unique web ability, where it can be used as a projectile weapon or platform.

Brothers Bear

The Northern Kremisphere is home to the "Brothers Bear" group, a large family of bears that live in log cabins all over the land. They are friendly and often offer items and other services. They all have a unique personality as well.

Image Name Description
Bachelor.png Bachelor Bachelor, exclusively found in the GBA version of the game, is a large, sun glass-wearing member of the Brothers Bear who lives on the island in Lake Orangatanga where Barnacle resided in the SNES version.
Bazaar DKC3 sprite.png Bazaar Bazaar is the first memberr of the Brothers Bear that can be encountered in the game. He runs Bazaar's General Store near Wrinkly's Save Cave (Wrinkly's Retreat in the GBA version).
Barnacle DKC3 sprite.png Barnacle Barnacle is an old retired scuba diver, living on a small island in Lake Orangatanga (Pacifica in the GBA version). He has a large collection of shells.
Brash DKC3 sprite.png Brash Brash is an athletic member of the Brothers Bear residing in a log cabin (stadium in the GBA version) in the northwest corner of Kremwood Forest. He is a stereotypical athlete who holds a record of 1:15:00 in the level Riverside Race.
Blunder DKC3 sprite.png Blunder Blunder is a member of the Brothers Bear who lives in a log cabin (library in the GBA version) west of the world Kremwood Forest, although he does not live in that world.
Blue DKC3 sprite.png Blue Blue is a lonely member of the Brothers Bear who lives in a beach hut in Cotton-Top Cove. He is upset that nobody visited him during his birthday party.
Bazooka DKC3 sprite.webp Bazooka Bazooka is a retired war veteran who lives in a cabin in Mekanos. He owns a cannon named Big Bessie, which does not function anymore because Bazooka has no ammo.
File Bramble DKC3 sprite.png Bramble Bramble is a botanist member of the Brothers Bear who lives in a cabin northeast of the world Cotton-Top Cove. He claims to have once lived in Mekanos, but has moved out ever since the industrialization there, since it harms his plants.
Blizzard DKC3 sprite.webp Blizzard Blizzard is a polar bear and a member of the Brothers Bear who enjoys hiking. His goal is to conquer K3.
Barter DKC3 alt.png Barter Barter is a member of the Brothers Bear who lives southwest of the world K3. He once got lent a No. 6 Wrench from Björn, but has since kept it to himself.
Benny DKC3 sprite.png Benny Benny is one of the two members of the Brothers Bear who lives in Razor Ridge. He operates the southern chairlifts, which Dixie Kong and Kiddy Kong can use for free to cross Barbos' Lake.
Bjorn DKC3 sprite.png Björn Björn is the twin brother of Benny, and one of the two members of the Brothers Bear who lives in Razor Ridge. He operates the northern chairlifts, but they are dysfunctional by the time Dixie Kong and Kiddy Kong visit him. Due to Barter having not returned the No. 6 Wrench to him yet, Björn cannot fix the chairlifts until he has the wrench back.
Baffle DKC3 sprite.png Baffle Baffle is a member of the Brothers Bear who is a talented bear at deciphering codes. He lives in a cabin in KAOS Kore, where he has problems solving a code.
Boomer DKC3 sprite.png Boomer Boomer is an outcast member of the Brothers Bear who resides in the lost world Krematoa. He specializes in explosives, and he will blast away giant rocks blocking level entrances in Krematoa, if the Kongs pay him enough Bonus Coins.

Buzzes act much like Zingers.

Sneek, a basic enemy.

Enemies

Lemguin, an enemy found exclusively in one stage.

There is a large cast of enemies, many are unique while most replace old enemies from the previous two games.

Bosses

Arich.

As with the previous two games, a boss is fought at the end of each world. The Game Boy Advance remake added a new world and thus a new boss. The boss of Razor Ridge was changed to the new boss, Kroctopus, and Pacifica now has Barbos. They are in order of appearance:

Stages

All of the areas of the game in The Northern Kremisphere.

World 1 - Lake Orangatanga

  1. Lakeside Limbo
  2. Doorstop Dash
  3. Tidal Trouble
  4. Skidda's Row
  5. Murky Mill
  6. Belcha's Barn

World 2 - Kremwood Forest

  1. Barrel Shield Bust-Up (Fourth in the Game Boy Advance version)
  2. Riverside Race
  3. Squeals on Wheels
  4. Springin' Spiders (First in the Game Boy Advance version)
  5. Bobbing Barrel Brawl
  6. Arich's Ambush

World 3 - Cotton Top Cove

  1. Bazza's Blockade
  2. Rocket Barrel Ride
  3. Kreeping Klasps
  4. Tracker Barrel Trek
  5. Fish Food Frenzy
  6. Squirt's Showdown

World 4 - Mekanos

  1. Fire-Ball Frenzy
  2. Demolition Drain-Pipe
  3. Ripsaw Rage
  4. Blazing Bazukas
  5. Low-G Labyrinth
  6. KAOS Karnage

World 5 - K3

  1. Krevice Kreepers
  2. Tearaway Toboggan
  3. Barrel Drop Bounce
  4. Krack-Shot Kroc
  5. Lemguin Lunge
  6. Bleak's House

World 6 - Razor Ridge

  1. Buzzer Barrage
  2. Kong-Fused Cliffs
  3. Floodlit Fish
  4. Pot Hole Panic
  5. Ropey Rumpus
  6. Barbos' Barrier (SNES version)/Kroctopus Krush (GBA version)

World 7 - Pacifica (GBA version only)

  1. Dingy Drain-Pipe
  2. Stormy Seas
  3. Sunken Spruce
  4. Cliffside Blast
  5. Ripcurl Reef
  6. Surf's Up
  7. Barbos' Barrier

World 7 (8 in GBA version) - KAOS Kore

  1. Konveyor Rope Klash
  2. Creepy Caverns
  3. Lightning Lookout
  4. Koindozer Klamber
  5. Poisonous Pipeline
  6. Kastle KAOS

World 8 (9 in GBA version) - Krematoa

  1. Stampede Sprint
  2. Criss Kross Cliffs
  3. Tyrant Twin Tussle
  4. Swoopy Salvo
  5. Rocket Rush
  6. Knautilus

Differences between the original version

There are many differences between the SNES version and the GBA version.

  • The overall maps has been tweaked in some areas due to new additions and changes to them (i.e. there are no Save Caves so maps lack them).
  • Wrinkly Kong can only be found in Wrinkly's Retreat between Funky's Rentals and Bazaar's General Store.
  • The areas where Wrinkly was are now replaced by Cranky's Dojo, where the player can play a minigame to earn a Banana Bird.
  • There is a new soundtrack for the remake made entirely by David Wise while the original soundtrack was mostly made by Eveline Novakovic.
  • The game introduces a new world: Pacifica.
  • Barnacle is relocated to Pacifica while Bachelor now takes residence in Lake Orangatanga.
  • After completing Mekanos, the player can visit Bramble anytime to receive a Banana Bird.
  • Funky Kong now has four minigames, depending on how many vehicles the player can rent.
  • Swanky Kong now runs a virtual reality machine that only Dixie Kong can play. The player has to collect a certain number of stars to earn a Banana Bird.
  • Swanky's sprite was recycled from Donkey Kong Country 2: Diddy's Kong Quest.
  • When defeating a Koin, the DK Coin is obtained automatically after defeating it.
  • After beating Mekanos and Cotton-Top Cove, the player now has the option of being in either K3, Razor Ridge, and Pacifica.
  • Barbos has been relocated to Pacifica while Kroctopus now inhabits Razor Ridge.
  • The houses that the Brothers Bear live in and the bears themselves have been given realistic redesigns. Also, the same music is heard in every house and no longer changes according to the bear (The music piece is also shared with Funky's Rentals, Swanky's Dash, and Wrinkly's Retreat).
  • In addition, a new Brothers Bear called Bachelor was added, and some new items were added and the trading pattern was tweaked.
  • Oddly, Blizzard is now a grizzly bear, as opposed to the original, where he is a polar bear.
  • Unlike the GBA remakes of Donkey Kong Country and Donkey Kong Country 2: Diddy's Kong Quest, this game doesn't feature the Scrapbook and the pictures for the player to collect.
  • There are now five extra Banana Birds to collect, increasing the total to twenty.
  • The outside of Kastle KAOS is redesigned, and it no longer has a pink glow emitting from its highest tower.
  • The world map shows a closer view of the Kongs than in the original.
  • When Knautilus is unlocked in the Super Nintendo version, the background of areas in Krematoa turns red. However, this does not happen in the Game Boy Advance version. Also missing is the small bridge connecting the Knautilus to the ground.
  • The final stage, Rocket Rush, has an increased difficulty, as red Buzzes damage the Rocket Barrel when touched, and there is no Star Barrel at any point of the stage.
  • Enemies now have recycled sound effects from the previous two games instead of their deeper ones in the original DKC3 (for example, a Kobble when defeated in the SNES version sounds somewhat like Krusha, but in the remake the sound effect is a recycled Kritter noise).

Gallery

Boxarts And Logos

Title screens and Screenshots

Kongs

Animal Buddies

Bosses

Trivia

  • In this game, Wrinkly Kong is sometimes playing Super Mario 64 on her Nintendo 64. A remixed version of the song "Inside the Castle Walls" from Super Mario 64 can be heard while she plays it.
  • Link from The Legend of Zelda series is mentioned by Bazaar.
  • Many enemies from Donkey Kong Country 2: Diddy's Kong Quest have been replaced with new but similar enemies.
  • Donkey Kong Country 3: Dixie Kong's Double Trouble!'s Game Boy Advance remake is the only remake to feature an entirely different soundtrack from its original. Given this, and an entirely new world, many tweaked roles and features of NPC allies and new sound effects for characters, could make the game's Game Boy Advance remake the most drastic change in the remakes of the Donkey Kong Country series.
  • The Game Boy Advance remake is the only Donkey Kong Country remake to not feature a Scrapbook or an opening story cutscene based off the manual.
    • Ironically, the original SNES version has a scrapbook.
  • The concept of Dixie rolling on Kiddy like a Steel Keg seems to have inspired the ability to do so with Donkey Kong and Diddy Kong in Donkey Kong Country Returns.
  • Kiddy Kong's Water Skip ability to bounce on water has been reused in Donkey Kong Country: Tropical Freeze as Funky Kong can perform it using his surfboard.
  • Cranky Kong makes his first playable minigame role in the Donkey Kong series in the Game Boy Advance version in Cranky's Dojo.
  • This is the first and only Donkey Kong Country game that does not feature Donkey or Diddy as playable characters, but focuses on Dixie and Kiddy instead.
  • Originally, it was intended that Donkey and Dixie would be playable in this game together, and a mechanically enhanced robot version of Diddy Kong would be the sixth boss. However (since Dixie was intended to be the star of her own game, it's likely that Donkey was replaced so he wouldn't overshadow her role), Donkey is missing along with Diddy, whereas Dixie is accompanied by her baby cousin and co-star Kiddy, who acts very much like a mix of Donkey and Diddy.
  • This is the only game in the Donkey Kong Country series to not feature Rambi the Rhinoceros at all.
  • Internet celebrity known as JonTron provided his opinions on the DKC3 characters. Upon reaching Kiddy on the list, he went into monotone saying "and Kiddy and kitty and kitty..." with cats appearing on the screen. This joke was done to reflect the potshots the internet throws at Kiddy for unclear reasons.
  • In the original SNES version, if the players switch between Dixie Kong and Kiddy Kong to take the lead, when switching Dixie Kong into the lead, she blows a bubblegum and pops it with her finger, which the player will only hear about half of the sound effect of switching positions due to the limitations on older systems where only one or a few sound effects could be played at a time.
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