The Coconut Shooter resembles a hollowed-out log with a with twig sticking out of it, being possibly the weapon's crosshair.
How to Unlock
Like all of the Kongs' weapons in Donkey Kong 64, Funky Kong sells the Coconut Shooter for three colored Banana Coins at his store. In Donkey Kong's case, he must visit the store and purchase the weapon for three yellow Banana Coins in the first level of the game, Jungle Japes. The weapon will initially hold fifty coconuts of limited ammunition. It is impossible to clear the level without using the Coconut Shooter to activate Coconut Switches. These switches are the only ways to open the paths to the level's depths and free Diddy Kong from his cage.
Like all of the heroes' weapons in the game, Donkey Kong draws the Coconut Shooter by holding the "Z" button and pressing the "C-Left" button. By pressing the same button combination again, the character will put away the weapon. After it is drawn, pressing the "B" button fires the limited ammo, while the character is still free to move around. Donkey Kong can also use the "C-Up" button to activate the first-person view for more ease of aiming, but he will stand in place when in this view mode. After buying the fourth and final upgrade at the Funky's Store, in first-person view, Donkey Kong can press the "C-Down" button to zoom in on targets. Other upgrades for the weapon include ammo belts to double ammunition twice, and enable homing projectiles.
If the weapon ammo runs out, a Kong must either visit the Funky's Store to reload it for free, or pick up ammo crates, which are abundant in the levels.
- Interestingly, initial images of Donkey Kong 64 showed that the Coconut Shooter was originally going to be a weapon similar to a double-barrel shotgun (see Gallery section above), though item counters indicate it would still fire coconuts.
- For unknown reasons, upon loading a saved game file in Donkey Kong 64, the weapon ammo counter will be always at half of its maximum capacity of standard ammunition.