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World(s) | Tin Can Valley |
Type | Factory |
Music Theme(s) | Nuts and Bolts
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Enemies Encountered | Bazukas, Bristles, Re-Koils, Karbines, Krumples, Knockas, Buzzes, Sneeks, Kobbles, Knik-Knaks |
Game(s) | Donkey Kong Land III
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Bazuka Bombard is the twenty eighth level in Donkey Kong Land III and the fourth in Tin Can Valley. It comes after Rickety Rapids and before Ugly Ducting .
Overview
This level takes place in a factory setting, in the games time-attack mode it is referred to as 'Machine'. As is typical for stages set in factories the Kongs must utilise platforms and elevators whilst battling their way through enemies.
Donkey Kong Land III Worlds and Stages | |
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Cape Codswallop | Red Wharf • Seabed Shanty • Ford Knocks • Total Rekoil • Koco Channel • Liftshaft Lottery • Barbos Bastion |
Primate Plains | Coral Quarrel • Minky Mischief • Jetty Jitters • Black Ice Blitz • Riverbank Riot • Miller Instinct • Bleak Magic |
Blackforest Plateau | Rocketeer Rally • Vertigo Verge • Polar Pitfalls • Surface Tension • Tundra Blunda • Redwood Rampage • Arich Attack |
Great Ape Lakes | Jungle Jeopardy • Footloose Falls • Deep Reef Grief • Karbine Kaos • Simian Shimmy • Rockface Chase • Krazy KAOS |
Tin Can Valley | Tropical Tightropes • Clifftop Critters • Rickety Rapids • Bazuka Bombard • Ugly Ducting • Stalagmite Frights • K. Rool Duel |
The Lost World | Whiplash Dash • Kuchuka Karnage • Haunted Hollows • Rainforest Rumble • Barrel Boulevard • Ghoulish Grotto • K. Rool's Last Stand |